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WOW'S WOW-TASTIC INFERNOID LESSON

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WOW'S WOW-TASTIC INFERNOID LESSON Empty WOW'S WOW-TASTIC INFERNOID LESSON

Post by WowThatsPrettySad Sat Jan 24, 2015 5:45 am

INFERNOIDS
WOW'S WOW-TASTIC INFERNOID LESSON EbYqci8


Lore and Such…
“Infernoids” is an archetype composed of FIRE fiend-type monsters that debuted in Secrets of Eternity. The monsters are based on Jewish Mythology (so I’m told). The archetype name is a portmanteau of “Infernal” and “Void”. The monsters’ original names are based off of the names of demons in Jewish Mythology while the S/T names are based on the words “Purgatory (OCG)” and “Void (TCG)”.  In YGO lore, each Infernoid corresponds with a Qliphort Monster and they are said to have been sealed within the Sacred Tree of Naturia together. The Infernoids were sealed within the Qliphorts and both archetypes bear the similarity of “thick latticework lines that adorn their bodies” and share similarly colored “cores”. Each Infernoid monster shares a “color” with a Qliphort monster represented by their spheres and are connected to individual “Qliphoths (Spheres of Holiness... or whatever) in Jewish Mythology. However in the TCG, since we are PG-13, Konami must avoid making references to Satanic Deities so, they were given new names... that represent the level they have. (Onuncu means “tenth” in Turkish)
 


Play Style…
Infernoids all share the effect that they cannot be normal summoned and involve special summoning powerful monsters from either the hand or graveyard by banishing other Infernoids from either/or. The level <4 Infernoids can only be special summoned from the hand, by banishing 1 Infernoid from hand or grave, and have effects that act as removal, while the level >4 Infernoids can be special summoned form either hand or grave, by banishing 2, and have effects that activate during the battle phase. All Infernoids share a similar effect that they can be tribute to banish 1 card from your opponent’s grave as a quick effect; however the smaller Infernoids can only use that effect during your opponent’s turn. This effect allows them to “protect” themselves by chaining their effects to benefit you when targeted by a chainable effect (PWWB/Karma Cut).  Note that Infernoids have a summon-restriction on them that only allows them to be summoned when the combined levels of all monsters you control are less or equal to 8 (This includes ranks). This prevents them from overall spamming the board with overwhelming monsters, as Konami has learned from March 2013 format, is unhealthy for the game.




The Monsters:



Infernoid Antra:




Infernoid Harmadik:



Infernoid Patrulea:

 
Note the wording on these effects; “Once per turn”, meaning if you can bring out multiples, you can use all of the effects. Once per turn also means you can use the effects…. Once per turn, meaning if your opponent can’t get rid of your monster, you can continue blowing up their board.
 
All >4 Infernoid Monsters can be special summoned from either hand or graveyard by banishing 2 Infernoids from either hand or graveyard. This allows them to be revived from the graveyard, making “Hand Advantage” less important in Infernoids as it would be in other decks. All level above level 4 Infernoid monsters have effects that activate during the battle phase.
 


Infernoid Piaty:




Infernoid Seitsemas:




Infernoid Attondel:




Infernoid Onuncu:


The Infernoid Spells:


Void Seer:



Void Expansion:



The Infernoid Traps:


Eye of the Void:




Void Launch:



Support-
In this section I will discuss the different variants of Infernoids and the cards and techs included in each one.
 

TGU Engine:



Reasoning Engine:



Lightsworn Engine:




Generic Support:



UPDATED:

Bamboo Sword Engine (MUST READ):

Sample Deck Build: This is the deck I'm working on at the moment and has been testing extremely well. 
Spoiler:
WowThatsPrettySad
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Post by Lux Sat Jan 24, 2015 8:38 am

Nice lesson! Also you gave Shaddoll build XD
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Post by WowThatsPrettySad Sun Jan 25, 2015 3:04 pm

bump o-o
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Post by (All Stars) Kirito Sun Jan 25, 2015 7:02 pm

Woah thnks I nor wanted to know this but now I do
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Post by WaldosShadow Mon Feb 02, 2015 4:42 pm

Should add in the fun of a Marron build Razz or Necroface builds as well :3 overall good article Very Happy

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